Assassinator's Creed Origins, Project Cars 2, Rainbow Six Siege

Assassin'due south Creed Origins buckles the Core i7-2600K, breaking it down to simply 52fps at times earlier we overclock. One time overclocked nosotros nonetheless encounter dips as depression as 62fps and this meant it was around xxx% slower than the 8700K, which I should note is GPU limited even with the medium quality preset enabled.

The margin for the 1% low result grows with the loftier quality preset enabled. Now the overclocked 2600K is 33% slower and of form the 8700K is still GPU limited. The 2600K'south average frame rate outcome is more impressive, only that 1% depression figure clearly shows the crumbling quad-core struggles with this championship, even when overclocked.

Now even with the ultra high quality settings enabled the overclocked 2600K trails by a state mile when looking at the ane% low data. Here it was notwithstanding 31% slower than the 8700K which is nevertheless heavily GPU bound. I had assumed when testing the 4770K that its poor minimum fps functioning was downward to the utilise of slower DDR3 memory but limited retention bandwidth doesn't appear to be the consequence where when comparing the 2600K with 1600 and 2133 memory.

Interestingly at 1440p we start to come across some separation between the various eighth-generation CPUs when looking at the 1% depression outcome which is unexpected. Although the boilerplate frame rates are much the same across the board in that location is a reasonably large variance in the 1% depression figures. Here the overclocked 2600K was withal 18% slower than the 8700K, though it did match the Cadre i5-8400.

Similar F1 2022, the frame rates are quite loftier in Project Cars 2 with the 2600K, though despite that information technology was however a state mile behind the 8700K. With both CPUs overclocked the 2600K was 22% slower for the average frame rate and 28% slower for the minimum frame rate. Overclocked, the 2600K was able to pull ahead of the 4770K and although much slower than the overclocked 8700K, looked pretty solid overall.

At present this is peculiar, the overclocked 2600K for the first fourth dimension in our testing is able to roughly match the overclocked 4770K. Honestly, I was expecting to see a lot more of this merely for whatsoever reason the overclocked 2600K has struggled to keep pace with the stock 4770K.

The trend continues with the ultra quality settings and here the overclocked 2600K is simply xvi% slower than the 8700K or 20% slower if we expect at the i% data.

Even so, jumping upwards to 1440p most neutralizes the playing field entirely and at present the overclocked 2600K is less than x% slower than the 8700K. The 2600K likewise enjoyed a solid 22% performance boost from the overclock.

With Rainbow Six: Siege, the 2600K is dorsum to getting pummeled at high frame rates. Despite an almost xx% increment in performance in one case overclocked, it was however slightly slower than the stock 4770K. As a outcome, the overclocked 2600K was 31% slower than the overclocked 8700K.

The margin is reduced to 26% with the loftier quality preset enabled only even so the 2600K is really showing its age in this title. Of course, it did maintain well over 100fps at all times but in relation to the newer CPUs tested, it looked deadening.

Equally nosotros increase the GPU load the margins go on to close and now the 2600K is just 17% slower than the 8700K when comparison the average frame rate, though it was 22% slower for the minimum frame rate.

Those gaming at 1440p will discover less of a departure betwixt the various CPUs tested. That said, despite just half dozen% separating them for the average frame rate, the overclocked 2600K was yet eighteen% slower than the 8700K when looking at the i% low results.